Super Mario 1985: A Classic Platform Game That Changed The Industry
If you are a fan of video games, chances are you have played or heard of Super Mario 1985. This game is one of the most iconic and influential games of all time, and it has shaped the history and evolution of the platform genre. In this article, we will explore what makes Super Mario 1985 so special, how it was created, and what impact it has had on the gaming industry and culture.
super mario 1985
Introduction
What is Super Mario 1985?
Super Mario 1985, also known as Super Mario Bros., is a platform game developed and published by Nintendo for the Nintendo Entertainment System (NES). It is the first game in the Super Mario series, and it follows the adventures of Mario and his brother Luigi as they try to rescue Princess Toadstool from the evil King Bowser. The game consists of eight worlds, each with four levels, that feature various obstacles, enemies, and power-ups. The game is famous for its side-scrolling gameplay, colorful graphics, catchy music, and simple but addictive mechanics.
Why is Super Mario 1985 important?
Super Mario 1985 is important for many reasons. First of all, it was a huge commercial success, selling over 40 million copies worldwide and becoming the best-selling video game of all time until 2006. It also helped to revive the video game industry after the crash of 1983, and it established Nintendo as a dominant force in the market. Second, it was a critical success, receiving universal acclaim from critics and gamers alike. It also won many awards and honors, such as being inducted into the World Video Game Hall of Fame in 2015. Third, it was a cultural phenomenon, inspiring many spin-offs, sequels, adaptations, merchandise, fan works, and references in other media. It also created many iconic characters, such as Mario, Luigi, Bowser, Toad, Yoshi, Peach, and more.
The Gameplay of Super Mario 1985
The Characters and Enemies
The main characters of Super Mario 1985 are Mario and Luigi, two Italian plumbers who live in the Mushroom Kingdom. They are brave and heroic, always ready to save the day. They can run, jump, swim, duck, climb, and throw fireballs with the help of power-ups. They can also use pipes to travel between different areas. The main enemy of Super Mario 1985 is Bowser, also known as King Koopa, a giant turtle-like creature who rules over the Koopa Troop. He is evil and greedy, always trying to kidnap Princess Toadstool and take over the Mushroom Kingdom. He can breathe fire, throw hammers, and summon his minions to stop Mario and Luigi. Some of his minions include Goombas (brown mushrooms), Koopa Troopas (green turtles), Piranha Plants (man-eating plants), Cheep Cheeps (red fish), Lakitus (cloud-riding turtles), Bullet Bills (flying missiles), Hammer Bros (hammer-throwing turtles), Bloopers (white squids), Podoboos (fireballs), and more.
The Levels and Worlds
The levels of Super Mario 1985 are divided into eight worlds, each with four stages. The first stage of each world is usually an outdoor area with grassy hills, pipes, blocks, coins, mushrooms, stars, and enemies. The second stage is usually an underground area with bricks, coins, pipes, hidden blocks, fire bars, coins, and enemies. The third stage is usually a water area with coins, cheep che ep cheeps, bloopers, and other enemies. The fourth stage is usually a castle area with lava, fire bars, podoboos, thwomps, bowser statues, and a final boss fight with Bowser or one of his impostors. The worlds of Super Mario 1985 are:
World 1: A grassy and sunny world with green hills, blue skies, and white clouds.
World 2: A desert world with sand, cacti, pyramids, and palm trees.
World 3: A water world with oceans, islands, bridges, and ships.
World 4: A giant world with oversized enemies, blocks, and pipes.
World 5: A sky world with clouds, beanstalks, and flying enemies.
World 6: An ice world with snow, ice, and slippery platforms.
World 7: A pipe world with many pipes, warp zones, and hidden areas.
World 8: A dark and fiery world with volcanoes, castles, and lava.
The Power-ups and Items
The power-ups and items of Super Mario 1985 are objects that can help Mario and Luigi in their quest. They can be found in blocks, pipes, or hidden areas. Some of the power-ups and items are:
Mushroom: A red and white mushroom that makes Mario or Luigi grow bigger and stronger.
Fire Flower: A white flower with red spots that gives Mario or Luigi the ability to throw fireballs.
Star: A yellow star that makes Mario or Luigi invincible for a short time.
Coin: A yellow coin that gives Mario or Luigi an extra life when they collect 100 of them.
1-Up Mushroom: A green mushroom that gives Mario or Luigi an extra life.
Poison Mushroom: A purple mushroom that hurts Mario or Luigi if they touch it.
Vine: A green vine that leads to a bonus area in the sky.
Flagpole: A tall pole at the end of each stage that marks the completion of the level.
Axe: A red axe at the end of each castle that breaks the bridge and defeats Bowser or his impostor.
The Development and Release of Super Mario 1985
The Inspiration and Design
The development of Super Mario 1985 began in 1983 as a sequel to Mario Bros., a game that featured Mario and Luigi as plumbers who fight enemies in sewers. The game was designed by Shigeru Miyamoto, a legendary game designer who also created Donkey Kong, The Legend of Zelda, Star Fox, Pikmin, and more. Miyamoto wanted to create a game that was more expansive and dynamic than Mario Bros., and he was inspired by various sources, such as Alice in Wonderland, Popeye, Pac-Man, Joust, and King Kong. He also wanted to create a game that was easy to play but hard to master, and he experimented with different ideas and concepts until he found the perfect balance. He was assisted by Takashi Tezuka, a game director who also worked on The Legend of Zelda, The Technology and Innovation
The technology and innovation of Super Mario 1985 were remarkable for its time. The game was developed by a small team of programmers, artists, and composers, who used the limited hardware of the NES to create a rich and immersive game world. The game used several techniques and tricks to overcome the technical limitations, such as scrolling backgrounds, sprite swapping, color palettes, sound effects, and music. The game also introduced many features and elements that became standard in later platform games, such as secret areas, warp zones, checkpoints, power-ups, boss battles, and more.
super mario bros nes game
super mario 1985 online free
super mario history and timeline
super mario bros rom download
super mario bros original soundtrack
super mario 1985 cheats and secrets
super mario bros nintendo switch
super mario 1985 walkthrough and guide
super mario bros trivia and facts
super mario 1985 remake and fan games
super mario bros speedrun world record
super mario 1985 merchandise and collectibles
super mario bros characters and enemies
super mario 1985 levels and worlds
super mario bros reviews and ratings
super mario 1985 tips and tricks
super mario bros movie and tv shows
super mario 1985 wallpapers and images
super mario bros codes and hacks
super mario 1985 emulator and controller
super mario bros theme song and music
super mario 1985 easter eggs and references
super mario bros sequel and spin-offs
super mario 1985 development and history
super mario bros glitches and bugs
super mario 1985 price and value
super mario bros manual and instructions
super mario 1985 box art and cover
super mario bros awards and achievements
super mario 1985 influence and legacy
super mario bros multiplayer and co-op
super mario 1985 mods and patches
super mario bros wiki and forum
super mario 1985 quiz and test
super mario bros memes and jokes
super mario 1985 art and design
super mario bros gameplay and mechanics
super mario 1985 videos and streams
super mario bros news and updates
super mario 1985 comparison and contrast
The Reception and Legacy
The reception and legacy of Super Mario 1985 are undeniable. The game was a huge hit among critics and gamers alike, who praised its gameplay, graphics, music, and innovation. The game also won many awards and honors, such as being named the Game of the Year by various publications, being ranked among the best games of all time by various lists and polls, and being inducted into the World Video Game Hall of Fame in 2015. The game also spawned many sequels, spin-offs, adaptations, merchandise, fan works, and references in other media. The game also created many iconic characters, such as Mario, Luigi, Bowser, Toad, Yoshi, Peach, and more. The game also influenced many other games and genres, such as Sonic the Hedgehog , Mega Man , Castlevania , Metroid , Kirby , Donkey Kong Country , Crash Bandicoot , Rayman , Banjo-Kazooie , Super Meat Boy , Shovel Knight , Celeste , and more.
Conclusion
Summary of the main points
In conclusion, Super Mario 1985 is a classic platform game that changed the industry. It is the first game in the Super Mario series, and it follows the adventures of Mario and Luigi as they try to rescue Princess Toadstool from King Bowser. The game consists of eight worlds, each with four levels, that feature various obstacles, enemies, and power-ups. The game is famous for its side-scrolling gameplay, colorful graphics, catchy music, and simple but addictive mechanics. The game was designed by Shigeru Miyamoto and Takashi Tezuka as a culmination of their previous work on platforming games. The game was a huge commercial success, selling over 40 million copies worldwide and becoming the best-selling video game of all time until 2006. It also helped to revive the video game industry after the crash of 1983, and it established Nintendo as a dominant force in the market. The game was a critical success, receiving universal acclaim from critics and gamers alike. It also won many awards and honors, such as being inducted into the World Video Game Hall of Fame in 2015. The game was a cultural phenomenon, inspiring many spin-offs, sequels, adaptations, merchandise, fan works, and references in other media. It also created many iconic characters, such as Mario, Luigi, Bowser, Toad, Yoshi, Peach, and more. The game also influenced many other games and genres, such as Sonic the Hedgehog , Mega Man , Castlevania , Metroid , Kirby , Donkey Kong Country , Crash Bandicoot , Rayman , Banjo-Kazooie , Super Meat Boy , Shovel Knight , Celeste , and more.
Call to action for the readers
If you have not played Super Mario 1985 yet, you are missing out on a piece of gaming history. This game is not only fun and enjoyable, but also educational and inspirational. You can learn about the history and evolution of platform games, the creativity and innovation of game design, and the culture and impact of video games. You can also experience the thrill and challenge of overcoming obstacles, defeating enemies, and saving the princess. You can play Super Mario 1985 on various platforms, such as the NES, the SNES, the Game Boy Advance, the Wii, the Wii U, the Nintendo Switch, and more. You can also play it online or download it on your computer or mobile device. You can also check out the many other games in the Super Mario series, such as Super Mario Bros. 2 , Super Mario Bros. 3 , Super Mario World , Super Mario 64 , Super Mario Galaxy , Super Mario Odyssey , and more. You will not regret it!
FAQs
What is the difference between Super Mario 1985 and Super Mario Bros.?
Super Mario 1985 and Super Mario Bros. are the same game. The game was originally released in Japan as Super Mario Bros. in 1985, but it was later released in North America as Super Mario 1985 in 1987 to avoid confusion with another game called Super Mario Bros.: The Lost Levels , which was actually a sequel to Super Mario Bros.
How many levels are there in Super Mario 1985?
There are 32 levels in Super Mario 1985, divided into eight worlds with four stages each. However, there are also some secret levels that can be accessed by using warp zones or glitches. The total number of levels in Super Mario 1985 is estimated to be around 40.
How do you beat Bowser in Super Mario 1985?
To beat Bowser in Super Mario 1985, you have two options: either hit him with fireballs or run past him and hit the axe behind him. Hitting him with fireballs requires you to have a fire flower power-up and to avoid his fire breath and hammers. Running past him requires you to dodge his fire breath and hammers and to time your jump over him. Hitting the axe will break the bridge and make Bowser fall into the lava.
What is the highest score possible in Super Mario 1985?
The highest score possible in Super Mario 1985 is 9,999,950 points. This can be achieved by collecting all the coins, mushrooms, fire flowers, stars, and 1-up mushrooms in every level, killing all the enemies in every level, and reaching the end of every level with the maximum time left. This requires a lot of skill, patience, and practice, and it has been achieved by only a few players in the world.
What is the secret of World -1 in Super Mario 1985?
World -1 is a glitch level in Super Mario 1985 that can be accessed by using a warp zone in World 1-2. The level is a copy of World 2-2, but with some differences, such as having no exit, having different enemies, and having a different background color. The level is also known as the Minus World or the Negative World, and it is one of the most famous glitches in video game history. 44f88ac181
Comments